/
16.12.2017 at 12:00 am
Cuttings

Sketch, Draft, Craft

Whatever your art (digital or analogue), we all experiment.

... For a long time I felt bad about this, just as I once felt bad that I didn't hold my pencil the way they taught me to in elementary school. If I had only looked over at the other makers, the painters or the architects, I would have realized that there was a name for what I was doing: sketching. As far as I can tell, the way they taught me to program in college was all wrong. You should figure out programs as you're writing them, just as writers and painters and architects do.

Realizing this has real implications for software design. It means that a programming language should, above all, be malleable. A programming language is for thinking of programs, not for expressing programs you've already thought of. It should be a pencil, not a pen. Static typing would be a fine idea if people actually did write programs the way they taught me to in college. But that's not how any of the hackers I know write programs. We need a language that lets us scribble and smudge and smear, not a language where you have to sit with a teacup of types balanced on your knee and make polite conversation with a strict old aunt of a compiler.

- Paul Graham
Hackers and Painters

Filed under:
#
#
Words: 226 words approx.
Time to read: 0.90 mins (at 250 wpm)
Keywords:
, , , , , , , , ,

Other suggested posts

  1. 06.06.2022 at 12:26 pm / To Teach or To Paint
  2. 03.07.2021 at 10:31 am / Learning Forever
  3. 25.08.2020 at 08:42 am / Triple Buffered Painters
  4. 04.06.2020 at 05:25 pm / Music and Neural Pathways
  5. 05.03.2020 at 01:45 am / The Artificers' Duty of Care
  6. 02.01.2020 at 11:48 am / Theory and Theatre
  7. 14.09.2019 at 12:00 am / Narratives Hold
  8. 03.12.2017 at 12:00 am / Declarative, Imperative, Functional Sandwiches
  9. 20.06.2015 at 12:00 am / Mike Tyson on (His) Lawyers
  10. 10.12.2013 at 12:00 am / Yellow Rails
© Wan Zafran. See disclaimer.