/
10.12.2013 at 12:00 am
Cuttings

Yellow Rails

Strong colour contrasts.
- aaaaa - via Mirror's Edge

I really like Mirror's Edge's art direction. The game uses strong colour contrasts for its décor -- like the white, bright yellow and brown/orange colour-fade here. I don't think the game applies particle physics to its lighting though: for example, the fluorescent fixtures here don't seem to be casting real-time shadows.


Filed under:
#
Words: 56 words approx.
Time to read: 0.22 mins (at 250 wpm)
Keywords:
, , , , , , , , ,

Other suggested posts

  1. 10.07.2021 at 01:46 pm / Plants Are Maths
  2. 11.02.2021 at 12:56 am / 46 Simple Python Exercises/#01
  3. 27.08.2020 at 09:33 pm / Write Like You Play Tetris
  4. 04.01.2018 at 12:00 am / Java Almost Requires An IDE
  5. 17.12.2017 at 12:00 am / To Know C
  6. 15.12.2017 at 12:00 am / The Breakings of Julia
  7. 16.10.2015 at 12:00 am / Statements Without Data
  8. 06.09.2015 at 12:00 am / Big Illegal Guns
  9. 17.01.2015 at 12:00 am / Grandma - Guitar Arrangement (NieR Gestalt)
  10. 11.12.2013 at 12:00 am / Lighting Wizardry
© Wan Zafran. See disclaimer.