/
10.12.2013 at 12:00 am
Cuttings

Yellow Rails

Strong colour contrasts.
- aaaaa - via Mirror's Edge

I really like Mirror's Edge's art direction. The game uses strong colour contrasts for its décor -- like the white, bright yellow and brown/orange colour-fade here. I don't think the game applies particle physics to its lighting though: for example, the fluorescent fixtures here don't seem to be casting real-time shadows.


Filed under:
#
Words: 56 words approx.
Time to read: 0.22 mins (at 250 wpm)
Keywords:
, , , , , , , , ,

Other suggested posts

  1. 27.06.2021 at 12:49 pm / Eloquent Javascript / Chapter 2, Exercise 03
  2. 07.04.2021 at 12:00 am / Harangued Commitments
  3. 05.03.2020 at 01:45 am / The Artificers' Duty of Care
  4. 03.01.2020 at 10:46 am / Git for Legal Practice
  5. 31.12.2019 at 09:03 pm / Reflections - 43 Things I Learned or Did In 2019
  6. 16.09.2019 at 10:32 am / Legal Practice & Taking From Software Best Practices
  7. 14.09.2019 at 12:00 am / Narratives Hold
  8. 12.03.2016 at 12:00 am / Transcript of Tifa Funk - Interlude Solo (Tifa's Theme by Tetrimino)
  9. 29.11.2013 at 12:00 am / ガラケー Garakei Evolution
  10. 22.08.2010 at 12:00 am / 柿が赤くなると医者が青くなる
© Wan Zafran. See disclaimer.