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16.12.2017 at 12:00 am
Cuttings

When Defying Simplicity

Of the obviousness of deficiencies in simple/complicated designs.

... I conclude that there are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies and the other way is to make it so complicated that there are no obvious deficiencies.

- Charles Antony Richard Hoare, 'The Emperor's Old Clothes', via the 1980 ACM Turing Award Lecture

The above proposition also applies to other domains of craft practice.

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